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Conversion Unit
Modeling an Insect
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Outline
Setup
First Cylinder
Moving Vertex
Adding Edges
The Legs - 1
The Legs - 2
The Wings
The Head
The Eyes
Head And Details
Hairs On The Body
Result
Modeling
Introduction
Setup
3DSMAX to HL2
MAYA to HL2
MS3D to HL2
XSI to HL2
FRAG to HL2
Material
QC File
Unit Conversion
F.A.Q.
Modeling an Insects by Michael Rud Jakobsen aka Rud
Head And Details
With the eye connected to the head I start adding details around the eye, making it stand out more. Making tentacles and some kind of a nose where the “needle” is.
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Copyright 2004 Insects Infestation Team. All rights reserved. Half-Life 2 Copyright 2004
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