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Conversion Unit
Modeling an Insect
Reference Pictures
Outline
Setup
First Cylinder
Moving Vertex
Adding Edges
The Legs - 1
The Legs - 2
The Wings
The Head
The Eyes
Head And Details
Hairs On The Body
Result
Modeling
Introduction
Setup
3DSMAX to HL2
MAYA to HL2
MS3D to HL2
XSI to HL2
FRAG to HL2
Material
QC File
Unit Conversion
F.A.Q.
Naming Convention for II maps
Naming Convention
Each map must begin with:
ii_
for Default Mode
dom_
for Domination Mode

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