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  • Modeling an Insect
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  • First Cylinder
  • Moving Vertex
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  • The Legs - 1
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  • 3DSMAX to HL2
  • MAYA to HL2
  • MS3D to HL2
  • XSI to HL2
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  • Material
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  • F.A.Q.

  •  
    Frequently Ask Questions
  • My model is is not the same size as i made it!
  • My model is inside out!
  • EXCEPTION_ACCESS_VIOLATION
  • HLMV crashes when browsing!

  • My model is is not the same size as i made it!
    The exporter is not taking the model scale in to consideration, to solve this you have to freeze the transformations.
    XSI: Go to the "Transform" menu and select "Freeze all translations".
    3Ds MAX: In the "Utilities" tab, select and apply the "Reset XFrom" modifier.

    My model is inside out.
    This happens when the model was scaled to a negative value or mirrored, as it doesn't read the negative scale.
    3Ds MAX: In the "Utilities" tab, select and apply the "Reset XFrom" modifier, if the model is now inside out apply the normal modifier from the modifier list.

    EXCEPTION_ACCESS_VIOLATION
    This happens when the model was scaled to a negative value or mirrored, as it doesn't read the negative scale.
    This error is often caused by having no texture on the collision model, check that you applied it correctly and try exporting again.
    Another way of solving this is by opening the SMD in note pad and replace null with some other name.


    HLMV crashes when browsing!
    This will happen if you have saved a thumbnail jpeg from PhotoShop, the solution is simply to re-save it from another program. So fare PhotoShop is the only program to caused this problem.

    
    Poll!