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Tomorrow (12 July) at 19h GMT we will start 2 dedicated servers for French and German.
This "learning" time is for the players that don't know how II work or want to learn more how to play correctly!
The server will be visible on the Server window. The German one will have 64 slots, for the French one it's 32 slots.
I suppose if you say "Guten Abend" on the German server they will accept you 
- Server teamsizz.de:27015 (Leos II Server ) For the French server, it's more private, more info:
Ca se passe en collaboration avec nos amis de Vossey. Vossey met à disposition un serveur de 32 slots ainsi qu'un serveur Teamspeak !
La même soirée est organisée en parallèle de l'autre côté du Rhin (en allemagne donc), imaginez : tous les joueurs allemands et français sur un même serveur... je vous laisse regarder plus bas
Cette soirée se déroulera en deux parties :
1- découverte du mod, apprentissage des bases avec des profs 2- confrontations amicales Français VS Allemands, serveur allemand de 64 slots
Les maps jouées en première partie seront : ii_backalley, ii_treetrunk et ii_formicarium, dom_sandbox et dom_deadcow.
Les Ips des serveurs :
- serveur de jeu Vossey jeux.vossey.com:27016 - serveur Teamspeak Vossey jeux.vossey.com:8767
Cya tomorrow! | |
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Hi, new patch with candy inside!
The candy is the new skill levels system. Each time the team build an upgrade or capture a capture point, all the players from your team get a new skill levels (2 for capture points).
When you get a new upgrade, you will see in the new skills hud a new level available. To select your new skill, you need to push the new selection skill key or when you spawn as larva the menu popup automatically until your selection is done.
One level can increase the Stamina Regen or Speed or Armor or Strength. Each level increase the skill by 25% from the original value.
You can select up to 4 levels per skill.
Latest change log:
[Added] Log for server stats [Added] New skill levels system for II and DOM map [Added] New key in options for selecting the new skill when available [Added] Ragdoll for models (not all players support ragdoll)
[Updated] MOTD.txt is support now html [Updated] Reishi plant heal players on distance like the Aloe plant [Updated] Increased heavy soldier attack range [Updated] Plant on dom map are now using the same amount of health as II map [Updated] NPC worker will move nearest from the queen / upgrade / resource plant
[Fixed] votemap change map when one player vote using the console command, if the server have 2 players or less [Fixed] votemap from the console sometime vote for the wrong map
Sound change log:
[Added] Soundscape for II_BACKALLEY
Map change log:
II_FORMICARIUM
[Added] Some more lights [Added] A new route, which connects middle section with the bunker of each team
[Removed] Resource spot in middle section
II_BACKALLEY
[Added] Soundscapes, thanks Narfig!
[Updated] Enlarged room in ant hive [Updated] Some more burrow spots can be used by players now [Updated] Detail and lighting
Client link:
PATCH (from 1.1.0 to 1.1.1):
ModDB teamsizz K-Files SNT eXp.de
Dedicated Server link:
PATCH (from 1.1.0 to 1.1.1):
ModDB teamsizz K-Files SNT eXp.de | |
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Ok, they are a mistake with the FULL client / Server patch!
PATCH have the last updated map but the FULL use the one from the last PATCH!
Sorry for this error, so what you need to do is to PATCH right after you install the FULL setup for client / server!
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Here another weekly patch for my little bugs!
Latest change log:
[Added] FOV (field of view) icon in the minimap [Added] Plant hud interface for plant creation, remove, attacked, killed (this remove text from the chat interface) [Added] MOTD.txt is now supported (html is not working for this release) [Added] New taunt sound added for Ant and Termite
[Updated] All jaws weapon work better now, old bug making hard sometime to hit the enemy [Updated] All damages from weapon jaw downgraded due to the better jaw update [Updated] Medic heal/infection weapon visual effect updated [Updated] Medic heal weapon work without mp_frendlyfire [Updated] Medic heal/infection now work when someone walk on the cloud (no need to direct hit on the enemy) [Updated] Medic speed increased [Updated] Worker vomit weapon is more effective now [Updated] Worker vomit now work when someone walk on the cloud (no need to direct hit on the enemy) [Updated] Cypripedium plant attack enemy plant with more damage [Updated] Magic mushroom attack enemy plant with more damage [Updated] Coca berry can now attack plant (on touch) [Updated] Request sound for Ant and Termite
[Fixed] Auto-balance move the new old not the new one! [Fixed] Auto-balance move to many players [Fixed] When player is AFK, the last player from the team don't get res [Fixed] Bounding box for all the player when ducked are wrong
II_FORMICARIUM CHANGELOG
- Moved manure spots to the exits of both teams' rooms - Changed middle manure spot to resource spot - Several fixes to lighting
II_BACKALLEY CHANGELOG
- Smaller basement stairs to make overall map size smaller, so it is easier to defend for ants - Transposed upgrade- and resource-spots wooden crate and flowerbed/ant flowerpot - Brighter lighting in hives, sewer and wooden crate - Several small changes to details / environment - Middle burrow spot unlock after 10 minutes
Client link:
PATCH (from 1.0.8 to 1.1.0):
ModDB Amped Mods Team Sizz SNT German Online Gaming Community 3D Download The German Service Network
FULL SETUP - You need to patch also (the full setup have 2 maps outdated sorry!):
ModDB Amped Mods SNT German Online Gaming Community 3D Download The German Service Network
Dedicated Server link:
PATCH (from 1.0.8 to 1.1.0):
ModDB Amped Mods Team Sizz SNT German Online Gaming Community 3D Download The German Service Network
FULL - You need to patch also (the full setup have 2 maps outdated sorry!):
ModDB SNT German Online Gaming Community 3D Download The German Service Network | |
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