Hi, new patch with candy inside!
The candy is the new skill levels system. Each time the team build an upgrade or capture a capture point, all the players from your team get a new skill levels (2 for capture points).
When you get a new upgrade, you will see in the new skills hud a new level available. To select your new skill, you need to push the new selection skill key or when you spawn as larva the menu popup automatically until your selection is done.
One level can increase the Stamina Regen or Speed or Armor or Strength. Each level increase the skill by 25% from the original value.
You can select up to 4 levels per skill.
Latest change log:
[Added] Log for server stats
[Added] New skill levels system for II and DOM map
[Added] New key in options for selecting the new skill when available
[Added] Ragdoll for models (not all players support ragdoll)
[Updated] MOTD.txt is support now html
[Updated] Reishi plant heal players on distance like the Aloe plant
[Updated] Increased heavy soldier attack range
[Updated] Plant on dom map are now using the same amount of health as II map
[Updated] NPC worker will move nearest from the queen / upgrade / resource plant
[Fixed] votemap change map when one player vote using the console command, if the server have 2 players or less
[Fixed] votemap from the console sometime vote for the wrong map
Sound change log:
[Added] Soundscape for II_BACKALLEY
Map change log:
II_FORMICARIUM
[Added] Some more lights
[Added] A new route, which connects middle section with the bunker of each team
[Removed] Resource spot in middle section
II_BACKALLEY
[Added] Soundscapes, thanks Narfig!
[Updated] Enlarged room in ant hive
[Updated] Some more burrow spots can be used by players now
[Updated] Detail and lighting
Client link:
PATCH (from 1.1.0 to 1.1.1):
ModDBteamsizzK-FilesSNTeXp.deDedicated Server link:
PATCH (from 1.1.0 to 1.1.1):
ModDBteamsizzK-FilesSNTeXp.de